This PR adds a new sample "Samples -> Features ->RayTracingIntersectionShader" which shows off intersection shaders (implemented in O3DE PR17734) with analytic geometry by spawning 100 random spheres and obbs above a mirror surface. The sample looks as follows:
This PR adds a new sample "Samples -> Features ->RayTracingIntersectionShader" which shows off intersection shaders (implemented in O3DE PR17734) with analytic geometry by spawning 100 random spheres and obbs above a mirror surface. The sample looks as follows:
This PR must not be merged before O3DE PR17734.