o3de / o3de-azslc

Amazon Shader Language (AZSL) Compiler
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Per-Target Blend States #36

Closed superkitcath closed 2 years ago

superkitcath commented 2 years ago

[Migrated from JIRA ATOM-14657] Description:

Currently, the blend state configuration in a .shader file applies to all render targets. We need a way to specify blend states on a per-target basis.

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Acceptance Criteria:

Additional Information:

galibzon commented 2 years ago

Closing as there's no actual use case.