Work is being done on a branch to add general support for bindless resources in the Atom renderer (see https://github.com/o3de/o3de/pull/8410). This required some updates to AZSLc to support an unlimited number of unbounded arrays (see https://github.com/o3de/o3de-azslc/pull/42). Before the O3DE changes can be merged, we need finish the corresponding AZSLc changes and cut a new package of AZSLc.
As @moudgils continues testing the changes in O3DE, make any additional changes to AZSLc that might be necessary, on the same branch as https://github.com/o3de/o3de-azslc/pull/42
Once the remaining stability issues are fixed (probably stuff that @moudgils needs to address on the O3DE side), then merge https://github.com/o3de/o3de-azslc/pull/42 into development.
Work is being done on a branch to add general support for bindless resources in the Atom renderer (see https://github.com/o3de/o3de/pull/8410). This required some updates to AZSLc to support an unlimited number of unbounded arrays (see https://github.com/o3de/o3de-azslc/pull/42). Before the O3DE changes can be merged, we need finish the corresponding AZSLc changes and cut a new package of AZSLc.