Closed AMZN-Gene closed 1 year ago
critical, cant make a packaged game without a hud
I tried reproducing this with GameLift Anywhere, but I always get the UI correctly. (I do have the -bg_ConnectToAssetProcessor=0). I tested both with the regular method in the doc and by building the client via VS (to have access to the debugger), but the UI always shows.
The HUD doesn't appear when playing the gamelauncher
Steps to reproduce Steps to reproduce the behavior:
MultiplayerSample.GameLauncher -bg_ConnectToAssetProcessor=0 --connect
to connect to serverExpected behavior Game is running with the HUD visible
Actual behavior No HUD is visible. User cannot exit the game because even the pause menu doesnt appear
Found in Branch development