Client can request matchmaking from a server-less backend and receives a ticket-id response
Note: JSON parser is crashing when hitting arrays or dictionaries if they are ignored, for that reason, player data is being stored even though we only need the ticket-id.
Client can request matchmaking from a server-less backend and receives a ticket-id response
Note: JSON parser is crashing when hitting arrays or dictionaries if they are ignored, for that reason, player data is being stored even though we only need the ticket-id.