This is part of the fix for audio not working in the MultiplayerSample unified launcher. The unified target now properly relies on the AudioSystem.API.
The other part of this fix is in the O3DE repo to add the proper aliases in the audio gems so they can be depended on in the unified launcher: https://github.com/o3de/o3de/pull/16565
This is part of the fix for audio not working in the MultiplayerSample unified launcher. The unified target now properly relies on the
AudioSystem.API
.The other part of this fix is in the O3DE repo to add the proper aliases in the audio gems so they can be depended on in the unified launcher: https://github.com/o3de/o3de/pull/16565