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[DOCS] Registering Gems to project, engine, or .o3de registry #1129

Open chanmosq opened 2 years ago

chanmosq commented 2 years ago

Describe the issue briefly

You can register a Gem to a project, engine, or the .o3de registry, depending on your workflow set up. Currently, there are only docs on registering Gems to a project here. We need docs to address the following:

Which page(s) / section(s) are affected?

Either A or B.

A

B

Does this work have an engineering dependency? What is it?

No. If you have questions about registering Gems, reach out to #general or #sig-build channels in the O3DE Discord.

sptramer commented 2 years ago

sig-networking has also raised concerns that their gem requires manual configuration as part of enabling it - this is already documented, but it might be worth discussing with them if they have plans to integrate into some kind of automation so that our general guidance will work for it.

chanmosq commented 2 years ago

This task will produce documentation that addresses the following questions in this discussion comment:

Can I develop Gems under my own project folder or do we have to register and code version them in the same location as other external public Gems?