Hi at all, I m new in o3de. I m trying to import a simple animation of a cube that move on translation e rotation. The import is in fbx. When I put the file inside a project on o3de, I don't understand how to animate that object inside the editor. How can solve it? It seems that o3de doensn't recognized the animation, and the cube remains stationary
So I suggest to create a simple guide of the process of the export from 3d software and import into o3de of the animation process for simple objects that moves on translations.
Hi at all, I m new in o3de. I m trying to import a simple animation of a cube that move on translation e rotation. The import is in fbx. When I put the file inside a project on o3de, I don't understand how to animate that object inside the editor. How can solve it? It seems that o3de doensn't recognized the animation, and the cube remains stationary
So I suggest to create a simple guide of the process of the export from 3d software and import into o3de of the animation process for simple objects that moves on translations.
Thanks in advance!