o3de / o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
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Multiplayer Editor Log Spam #10858

Open AMZN-Gene opened 2 years ago

AMZN-Gene commented 2 years ago

The playing a multiplayer game editor produces much more logging than single player

Repro Steps

Run the Editor play-mode with editorsv_print_server_logs disabled (disabled so you dont also see server log spam which will be addressed in another git hub issue #10857).

Here is the Editor console output when running a start project without mp:

Disable Accelerators
Entered game mode
Enable Accelerators
(System) - > disconnect : <empty>
Exited game mode

And here is the output from running the same starting level with multiplayer enabled (editorsv_enabled = true).

Disable Accelerators
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
[Warning] (System) - Can't get component (type: TransformComponent, addr: 00000200E38ECE30) entity ID as it is not attached to an entity yet!
(MultiplayerEditor) - Editor is listening for the editor-server...
Entered game mode
(MultiplayerEditor) - (2/3) Editor tcp connection attempt #1.
(MultiplayerEditor) - (2/3) Editor tcp connection attempt #2.
(System) - Adding new socket 7656
(MultiplayerEditor) - Editor has connected to the editor-server.
(MultiplayerEditor) - Editor is sending the editor-server the level data packet.
(System) - Multiplayer operating in Client mode
(System) - New outgoing connection to remote address: 127.0.0.1:33450
(MultiplayerEditorConnection) - Editor-server ready. Editor has successfully connected to the editor-server's network simulation.
(System) - Removing socket 7656 due to TerminatedByClient
(System) - > sv_map : Root.spawnable
(System) - > LoadLevel : <empty>
(System) - > cl_assetLoadError : false
(System) - > bg_RewindPositionTolerance : 0.000100
(System) - > net_UdpIgnoreWin10054 : true
(System) - > net_DebugEntities_WarnAboveKbps : 10.000000
(System) - > sc_outputperformancereport : None
(System) - > target_autoconnect : true
(System) - > bg_AssertNetBindOnDeactivationWithoutMarkForRemoval : false
(System) - > az_archive_verbosity : 0
(System) - > net_DebugCheckNetworkEntityManager : false
(System) - > sys_PakPriority : 0
(System) - > benchmarkLoadAssetLogLabel : BenchmarkLoadAsset
(System) - > ed_visibility_pinCamera : false
(System) - > net_UdpSendBufferSize : 1048576
(System) - > r_ShaderVariantAsyncLoader_ServiceLoopDelayOverride_ms : 0
(System) - > net_UdpRecvBufferSize : 1048576
(System) - > ed_visibility_showDebug : false
(System) - > g_disableParseOnGraphValidation : false
(System) - > bg_redirectrawoutput : 0
(System) - > vsync_interval : 1
(System) - > r_CullWorkPerBatch : 500
(System) - > sv_InputUpdateTimeMs : 5
(System) - > r_forceRootShaderVariantUsage : false
(System) - > bg_awsLogLevel : -1
(System) - > cl_assetStatusDebugDisplayCount : 20
(System) - > sv_BankTimeDecay : 0.025000
(System) - > ap_tether_lifetime : true
(System) - > net_DebugEntities_ShowBandwidth : false
(System) - > cl_MaxRewindHistoryMs : 2000
(System) - > bg_replicationWindowImmediateAddRemove : true
(System) - > cl_assetStatusDebugActiveAssets : false
(System) - > cl_DebugHackTimeMultiplier : 1.000000
[Warning] (System) - Processing time exceeded, discarding 8/11 received packets
(System) - > sv_ClientReplicationWindowUpdateMs : 300
(System) - > net_DebutAuditTrail_HistorySize : 20
(System) - > bg_octreeNodeMinEntries : 32
(System) - > bg_hierarchyEntityMaxLimit : 16
[Warning] (System) - Changes to r_skinnedMeshInstanceMemoryPoolSize will only take effect after level reload
(System) - > r_skinnedMeshInstanceMemoryPoolSize : 256
[Warning] (System) - Changes to r_skinnedMeshInstanceMemoryPoolSize will only take effect after level reload
[Warning] (System) - Changes to r_skinnedMeshInstanceMemoryPoolSize will only take effect after level reload
[Warning] (System) - Changes to r_skinnedMeshInstanceMemoryPoolSize will only take effect after level reload
[Warning] (System) - Changes to r_skinnedMeshInstanceMemoryPoolSize will only take effect after level reload
(System) - > r_validateAreaLights : false
(System) - > benchmarkLoadAssetTimeoutMs : 20000
(System) - > cl_jobThreadsMinNumber : 3
(System) - > sv_MaxEntitiesToTrackReplication : 512
(System) - > sv_MinCorrectionTimeMs : 100
(System) - > r_debugBuildDeviceValidationOverride : true
(System) - > ed_visibility_debugOctreeEntriesInBounds : true
(System) - > cl_EnableDesyncDebugging : true
(System) - > net_UdpUnackedHeartbeats : 5
(System) - > sv_ReplicateServerProxies : true
(System) - > sv_MaxBankTimeWindowSec : 0.200000
(System) - > bg_RewindDebugDraw : false
(System) - > r_DisablePartialSrgCompilation : false
(System) - > net_MaxReliablePacketsInWindow : 16384
(System) - > net_validateSerializedTypes : false
(System) - > r_pngCompressionLevel : 3
(System) - > cl_taskGraphThreadsMaxNumber : 0
(System) - > cl_assetLoadDelay : 0
(System) - > cl_activateTaskGraph : true
(System) - > sv_BadConnectionThreshold : 0.250000
(System) - > bg_DrawDebugHitVolumeLifetime : 0.000000
(System) - > net_UseDtlsCookies : false
(System) - > physx_heightfieldColliderUpdateRegionSize : 262144
(System) - > g_printAbstractCodeModelAtPrefabTime : false
(System) - > r_lutSampleQuality : 0
(System) - > cl_InputRateMs : 33
[Warning] (System) - Processing time exceeded, discarding 4/7 received packets
(System) - > ed_visibility_debugFrustumFromAttributes : false
(System) - > benchmarkLoadAssetDisplayProgress : false
(System) - > physx_reportTimestepWarnings : false
(System) - > benchmarkLoadAssetPollMs : 20
(System) - > g_saveEditorAssetsAsPlainTextForDebug : false
(System) - > bg_DrawArticulatedHitVolumes : false
(System) - > t_simulationTickRate : 0
(System) - > net_DebugEntities_ShowAboveKbps : 1.000000
(System) - > cl_taskGraphThreadsNumReserved : 2
(System) - > sv_RewindVolumeExtrudeDistance : 50.000000
(System) - > sv_PacketsToIntegrateQos : 1000
(System) - > cl_jobThreadsConcurrencyRatio : 0.600000
(System) - > net_maxPacketTrackTimeMs : 2000
(System) - > cl_PredictiveStateHistorySize : 120
(System) - > cl_DesyncDebugging_AuditInputs : false
(System) - > sv_serverSendRateMs : 50
(System) - > sv_EnableCorrections : true
(System) - > g_saveRawTranslationOuputToFile : true
(System) - > cl_assetLoadWarningEnable : true
(System) - > cl_renderTickBlendBase : 0.150000
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
[Warning] (System) - bg_octreeUseQuadtree failed required clear flag check
(System) - > bg_traceLogLevel : 3
(System) - > t_simulationTickDeltaOverride : 0
(System) - > bg_multiplayerDebugDraw : false
(System) - > net_rttIncreaseOnPacketLoss : 1.200000
(System) - > net_DebugEntities_BelowWarningColor : 0.00 0.00 0.00 0.00
(System) - > cl_assetLoadWarningMsThreshold : 100
(System) - > sv_ForceCorrections : false
(System) - > ed_visibility_debugOctreeEntriesInFrustum : true
[Warning] (System) - Processing time exceeded, discarding 2/4 received packets
(System) - > cl_streamerDevMode : false
(System) - > bg_assertsAutoBreak : false
(System) - > g_processingErrorsForUnitTestsEnabled : false
(System) - > cl_assetStatusDebugLoadedAssets : false
(System) - > cl_taskGraphThreadsConcurrencyRatio : 1.000000
(System) - > net_UdpDefaultTimeoutMs : 10000
(System) - > net_useInputDeltaSerialization : false
(System) - > sv_ClientAwarenessRadius : 500.000000
(System) - > net_UdpFragmentTimeoutMs : 5000
(System) - > net_EntityReplicatorRecordsMax : 45
(System) - > net_DefaultEntityMigrationTimeoutMs : 1000
(System) - > r_pngCompressionNumThreads : 8
(System) - > ed_visibility_debugFrustumFromPlanes : false
(System) - > r_CullInParallel : true
(System) - > bg_octreeNodeMaxEntries : 64
(System) - > sys_report_files_not_found_in_paks : 0
(System) - > az_archive_zip_directory_cache_verbosity : 0
(System) - > g_saveRawTranslationOuputToFileAtPrefabTime : false
(System) - > ed_cameraSystemUseCursor : true
(System) - > cl_streamerProfile : <empty>
(System) - > t_simulationTickScale : 1.000000
(System) - > bg_alwaysShowCallstack : false
(System) - > cl_jobThreadsNumReserved : 2
(System) - > bg_RewindOrientationTolerance : 0.001000
(System) - > net_DebugEntities_WarningColor : 0.00 0.00 0.00 0.00
(System) - > bg_octreeMaxWorldExtents : 16384.000000
(System) - > g_printAbstractCodeModel : false
(System) - > cl_taskGraphThreadsMinNumber : 2
(System) - > ed_visibility_debugOctree : true
(System) - > sv_MinEntitiesToReplicate : 128
(System) - > g_saveRuntimeAssetsAsPlainTextForDebug : false
(System) - > sv_MaxEntitiesToReplicate : 256
Enable Accelerators
(System) - Multiplayer operating in Uninitialized mode
(System) - > disconnect : <empty>
Exited game mode
(System) - Disconnecting from remote address 127.0.0.1:33450 due to TerminatedByUser
lmbr-pip commented 2 years ago

Some of this will addressed as part of https://github.com/o3de/sig-content/issues/69