Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
In file included from /Users/lybuilder/workspace/o3de/build/mac/External/EditorModeFeedback-3e582c90/Code/CMakeFiles/EditorModeFeedback.Editor.Static.dir/Unity/unity_0_cxx.cxx:15:
/Users/lybuilder/workspace/o3de/Gems/AtomLyIntegration/EditorModeFeedback/Code/Source/Pass/EditorStatePassSystem.cpp:187:33: error: loop variable 'entityId' of type 'const AZ::EntityId' creates a copy from type 'const AZ::EntityId' [-Werror,-Wrange-loop-analysis]
for (const auto entityId : entityIds)
^
/Users/lybuilder/workspace/o3de/Gems/AtomLyIntegration/EditorModeFeedback/Code/Source/Pass/EditorStatePassSystem.cpp:187:22: note: use reference type 'const AZ::EntityId &' to prevent copying
for (const auto entityId : entityIds)
^~~~~~~~~~~~~~~~~~~~~
&
1 error generated.
Failed Jenkins Job Information: https://jenkins-pipeline.agscollab.com/blue/organizations/jenkins/O3DE-LY-Fork-development_periodic-incremental-daily-internal/detail/O3DE-LY-Fork-development_periodic-incremental-daily-internal/504/pipeline/1356
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