Open LB-KacperMetelski opened 1 year ago
Note: This issue is also related to https://github.com/o3de/o3de/issues/14597 and https://github.com/o3de/o3de/issues/15056. Please see this comment for a description of how to solve - https://github.com/o3de/o3de/issues/15056#issuecomment-1481376817.
It's possible I or someone with viewport experience might have time to fix this but if someone can step-up and create a PR (I'd be happy to review) that would be amazing! 😄
Describe the bug After changing the Viewport FOV via top-right button of the Viewport, and restarting the Editor, the FOV is reverted to the previous state. The FOV change is reflected in the Editor Preferences > Viewport section however it is not saved.
Please note that changing the FOV via Editor Preferences works correctly and the default FOV is saved correctly.
This issue occurs on both Windows and Linux.
Steps to reproduce Steps to reproduce the behavior:
Expected behavior Change to the FOV is present.
Actual behavior FOV settings are reverted to the default state.
Screenshots/Video https://user-images.githubusercontent.com/110163473/222458148-58eb55b2-aa9c-40f4-8f9d-2886dafcdacc.mp4
Found in Branch Development
Commit ID from o3de/o3de Repository ba791dc
Desktop/Device (please complete the following information):