Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Cherry-pick to development: Add fallback implementation for the ProceduralGeometryIntersectionAttributes struct if float16 is not supported by the RHI #18039
What does this PR do?
This PR cherry-picks PR #18036 from stabilization to development.
How was this PR tested?
Same as in the original PR