Closed xiapeng78 closed 2 years ago
I was able to repro this issue locally with two players/clients connected to the server. Attached are the client and server side logs. Server - Copy.log Game - Copy.log Game(1) - Copy.log
Note that I can get a different type of error when test this issue with the following steps (reconnect a single client/player to the server):
Client and server log attached. Server - Copy (2).log Game(2) - Copy.log
Second reported issue with final player leaving is by design.
Accepted as major, could raise to critical based on investigation
The fix for this issue has been merged into the stabilization branch.
Describe the bug MultiplayerSample project. Client can not connect to Server after disconnect.
Steps to reproduce Steps to reproduce the behavior:
Expected behavior Client can connect to Server after disconnect
Found in Branch Branch: development
Desktop/Device (please complete the following information):
Additional context Add any other context about the problem here.