o3de / o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
https://o3de.org
Other
7.67k stars 2.18k forks source link

Undo action can not be performed in Asset Editor, PhysX Configuration and Blast Configuration tools #9976

Open LB-MateuszSzweda opened 2 years ago

LB-MateuszSzweda commented 2 years ago

Describe the bug Trying to perform the undo action when Asset Editor, PhysX Configuration or Blast Configuration tools are in focus fails to undo any action performed in these tools.

For further information please refer to the attached video file.

Steps to reproduce

  1. Open the Editor and launch a level.
  2. Open the Tools > PhysX Configuration (PREVIEW) tool.
  3. Change the Max Time Step (sec) or any other parameter value in PhysX Configurations (PREVIEW) tool.
  4. Try to undo the change by using Edit > Undo or pressing Ctrl+Z

Expected behavior The change committed to the tool parameters is reverted by the undo action.

Actual behavior The change committed to the tool parameters can not be reverted by the undo action.

Screenshots/Video

https://user-images.githubusercontent.com/86953456/172617151-dddad8f0-762c-458b-84c5-61474fb5b75a.mp4

Found in Branch Development (9a63716)

Desktop/Device:

monroegm commented 2 years ago

Do RPE related tools have undo?

LB-MateuszSzweda commented 2 years ago

I could perform the undo action in Entity Outliner,Console, Entity Inspector and Asset Browser.