o3de / sig-ui-ux

Documents and communications for the O3DE UI/UX Special Interest Group
6 stars 5 forks source link

03-02-2022: SIG UX-UI Todays Content: How to setup multiplayer in O3DE #53

Closed rainbj closed 2 years ago

rainbj commented 2 years ago

UI-UX SIG Meeting — todays content for 03-02-2022

Hi O3DE Community, We want to invite you to our meeting program feedback, RTE updates, triage, and design specific conversations.

The purpose of this meeting is to retest the Multiplayer workflow from several months ago when the documentation wasn't complete. We will be testing if the new documentation provided changes the status of this workflow from fail to pass. @AMZN-Gene will drive this process for us and the community can see how this process works. Come and join us for all the fun.

Schedule

Additional details we might cover

•RTE program updates and new details. Any new findings, results, or feedback. • Check in with designer about problems they are facing regarding tickets and if any help is required • Feedback from any research previously done regarding tickets. • Assign designers or UI-UX SIG members UX work. This includes deadlines and expectations of work completed. • In some cases a show and tell may be required to talk through a pending issue or new feature. However we we’ll try to hold these for design critiques for every other Wednesday. • Request for research and or conduct live research. • Close out tickets if completed.

The SIG-UI-UX Meetings repo contains the history past calls, including a link to the agenda, recording, notes, and resources.

To sign up for a topic in the SIG-UI-UX Bi-weekly meeting.

How can I use the Bi-weekly meeting?

• Please add any specific agenda items you would like to talk about to the ticket. • We will address any agenda items first. These items should be related to outstanding tickets. • This meeting is not about creating new tickets but reviewing and fixing outstanding tickets. • If you have speciality such as research, design, or a unique understanding of game development. Let us know so we can help facilitate where we can use your help the most. • Offer to be a note taker. We always need some help here. Facilitating a meeting and being a note taker can be tough, so any one willing to help will be appreciated. • Offer to be a person willing to help put together agenda items and or review agenda items from previous meetings.

What should I bring to the bi-weekly meeting?

• Nothing is required but the following items would be helpful o A list of ticket you are interested in addressing o An update on tickets you have been working on o Some prepared questions about the tickets you own

Cut-off time / cancellation

• For the UI/UX bi-weekly meeting the UI-UX SIG team will check the GitHub Agenda item ticket 24 hours before the scheduled meeting, if no one signs up in the session, we will lock down the agenda of that day. • If you are unable to attend after signing up, Please just reach out in discord or on the ticket to let us know about the change.

yuyihsu commented 2 years ago

Topics to cover in the meeting:

  1. Rev the Engine program update
  2. SIG-UI-UX roadmap sharing
  3. [When Dev Meets UX] interview with Gene: Building Multiplayer in O3DE