There's a thing called the "XDG Base Desktop Specification" that defines where folders and files should be saved on Linux systems (although it is generally followed by most UNIX-based systems). My commits change where the settings.json is stored and loaded from. Also, for convenience sake, I added a rust-toolchain file containing the rust version so that it gets used when compiling, without resorting to changing your global toolchain default.
There's a thing called the "XDG Base Desktop Specification" that defines where folders and files should be saved on Linux systems (although it is generally followed by most UNIX-based systems). My commits change where the
settings.json
is stored and loaded from. Also, for convenience sake, I added arust-toolchain
file containing the rust version so that it gets used when compiling, without resorting to changing your global toolchain default.