Closed Nils89 closed 3 months ago
With the TWW update, the player itself will always been shown out of range.
This is how I set up the Range indicator: local function Construct_RangeIndicator(frame) local range = { insideAlpha = 1, outsideAlpha = 0.2, }
return range
end
Screenshots https://cdn.discordapp.com/attachments/736635782521028711/1265784554631991387/image.png?ex=66a2c53a&is=66a173ba&hm=c9d7e427c72209ac3e72127fa98faca6d6cf571687b539c9a2d456f2ef1ed25c&
Oof, yeah, I forgot to fix one last thing while updating the element for TWW.
12.0.1 pushed with the fix.
With the TWW update, the player itself will always been shown out of range.
This is how I set up the Range indicator: local function Construct_RangeIndicator(frame) local range = { insideAlpha = 1, outsideAlpha = 0.2, }
end
Screenshots https://cdn.discordapp.com/attachments/736635782521028711/1265784554631991387/image.png?ex=66a2c53a&is=66a173ba&hm=c9d7e427c72209ac3e72127fa98faca6d6cf571687b539c9a2d456f2ef1ed25c&