API Change: g2d.Animation is now generic so it can support Drawables, PolygonRegions, NinePatches, etc. To fix existing code, specify the TextureRegion type in animation declarations (and instantiations in Java 6), i.e. Animation myAnimation = new Animation(...);
This change has broken game-clj you end up with this error.
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.badlogic.gdx.graphics.g2d.Animation.getKeyFrame(FZ)Lcom/badlogic/gdx/graphics/g2d/TextureRegion;
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchMethodError: com.badlogic.gdx.graphics.g2d.Animation.getKeyFrame(FZ)Lcom/badlogic/gdx/graphics/g2d/TextureRegion;
at play_clj.g2d$animation__GT_texture.invoke(g2d.clj:257)
at minicraft.entities$animate_direction.invokeStatic(entities.clj:104)
at minicraft.entities$animate_direction.invoke(entities.clj:99)
at minicraft.entities$animate.invokeStatic(entities.clj:124)
at minicraft.entities$animate.invoke(entities.clj:121)
at minicraft.core$fn__1553$fn__1662$fn__1665.invoke(core.clj:74)
at clojure.core$map$fn__4785.invoke(core.clj:2644)
at clojure.lang.LazySeq.sval(LazySeq.java:40)
at clojure.lang.LazySeq.seq(LazySeq.java:49)
at clojure.lang.RT.seq(RT.java:521)
at clojure.core$seq__4357.invokeStatic(core.clj:137)
at clojure.core$some.invokeStatic(core.clj:2591)
at clojure.core$some.invoke(core.clj:2583)
at play_clj.core$find_first.invoke(core_utils.clj:9)
at minicraft.entities$attack_player.invokeStatic(entities.clj:177)
at minicraft.entities$attack_player.invoke(entities.clj:175)
at minicraft.core$fn__1553$fn__1662.invoke(core.clj:80)
at clojure.lang.Var.invoke(Var.java:383)
at play_clj.core$defscreen_STAR_$execute_fn_BANG___956$fn__959.invoke(core.clj:83)
at clojure.lang.AFn.applyToHelper(AFn.java:152)
at clojure.lang.AFn.applyTo(AFn.java:144)
at clojure.lang.AFunction$1.doInvoke(AFunction.java:29)
at clojure.lang.RestFn.invoke(RestFn.java:397)
at play_clj.core$wrapper.invoke(core.clj:56)
at play_clj.core$defscreen_STAR_$execute_fn_BANG___956.doInvoke(core.clj:85)
at clojure.lang.RestFn.invoke(RestFn.java:439)
at play_clj.core$defscreen_STAR_$fn__972.invoke(core.clj:120)
at clojure.lang.AFn.applyToHelper(AFn.java:154)
at clojure.lang.AFn.applyTo(AFn.java:144)
at clojure.core$apply.invokeStatic(core.clj:646)
at clojure.core$apply.invoke(core.clj:641)
at play_clj.core$set_screen_BANG_$run_fn_BANG___1013.doInvoke(core.clj:517)
at clojure.lang.RestFn.invoke(RestFn.java:423)
at play_clj.core$set_screen_BANG_$reify__1021.render(core.clj:529)
at com.badlogic.gdx.Game.render(Game.java:46)
at play_clj.core.proxy$com.badlogic.gdx.Game$ff19274a.render(Unknown Source)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
This change has broken game-clj you end up with this error.