oakes / play-clj

A Clojure game library
The Unlicense
939 stars 73 forks source link

Fix for texture misalignment with relation to Box2D Shapes #99

Closed the2bears closed 7 years ago

the2bears commented 8 years ago

Textures should not have the extra translation currently provided with the origin-x and origin-y values, as this will skew the mapping if rotation occurs. A regular ShapeEntity does not use this for rendering, nor should textures.