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oakes
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play-clj
A Clojure game library
The Unlicense
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draw!
#62
greggaree
closed
9 years ago
1
Fix broken link for Clojure logo
#61
briancain
closed
9 years ago
2
`:on-ui-clicked` does not seem to work.
#60
zackp30
closed
9 years ago
2
Isometric artifacts
#59
RabidArts
opened
9 years ago
6
Is this correct?
#58
zackp30
closed
9 years ago
5
Update main.css for doc styles
#57
BorisKourt
closed
9 years ago
5
Emacs workflow questions
#56
bobbywilson0
closed
9 years ago
6
Could not load template, failed with: java.lang.ExceptionInInitializerError, compiling:(leiningen/droid/manifest.clj:1:1)
#55
jhchabran
closed
9 years ago
1
adding music
#54
brycecovert
closed
9 years ago
1
on-touch-down y coordinate for mouse position is zero at top of screen
#53
VincentToups
closed
10 years ago
2
Y-Coordinate of on-touch-down events is inverted on android but not on linux desktop
#52
VincentToups
closed
10 years ago
1
[request] add support for the (pixmap) and (width height format) constructors for pixmaps.
#51
joshuafcole
closed
10 years ago
10
unqote path in texture-atlas macro.
#50
kul
closed
10 years ago
2
:on-pre-solve/:on-post-solve/:on-end-contant aren't documented
#49
DjebbZ
closed
10 years ago
2
(box-2d) taking too long ?
#48
DjebbZ
closed
10 years ago
3
Missing hook to manage fading out during render ?
#47
DjebbZ
closed
10 years ago
6
Bug on timer resume ?
#46
DjebbZ
closed
9 years ago
21
about DOCS page
#45
ghost
closed
9 years ago
3
NPE when trying to load texture
#44
Crazy-Owl
closed
10 years ago
3
Integrated CES to replace entities?
#43
dparis
closed
10 years ago
5
Schema ?
#42
DjebbZ
opened
10 years ago
4
Building for HTML5
#41
donbonifacio
closed
10 years ago
5
Vsync is not found
#40
ysmolski
closed
10 years ago
3
What if I have my custom built entity system?
#39
ysmolski
closed
10 years ago
10
Improving graphical fidelity via a texture filter
#38
Misophistful
closed
10 years ago
7
Independent rotation for entities within a bundle?
#37
Misophistful
closed
10 years ago
10
Wrong coordinate system in :on-touch-down
#36
Crazy-Owl
closed
10 years ago
3
key-pressed? macro
#35
Chuckler
closed
10 years ago
1
on-key-typed not ongoing
#34
Chuckler
closed
10 years ago
4
Persistent SIGSEGV error
#33
patrickmcelwee
closed
10 years ago
13
:on-timer only passes initial entities?
#32
Misophistful
closed
10 years ago
8
Change screen :key to :keycode
#31
jconti
closed
10 years ago
6
Testing strategy
#30
Misophistful
closed
10 years ago
16
A better approach for rotating bundled shapes?
#29
Misophistful
closed
10 years ago
7
Using the gesture functions in defscreen
#28
Misophistful
closed
10 years ago
7
hello-world tutorial: move command not found
#27
s-marshall
closed
10 years ago
2
Added support for assets manager for textures, texture atlases, and bitmap fonts
#26
compmstr
closed
10 years ago
9
Updated tutorial to include info on rotation/scaling
#25
compmstr
closed
10 years ago
1
Stopping shapes rotating every frame
#24
Misophistful
closed
10 years ago
4
Labels always rendering beneath shapes?
#23
Misophistful
closed
10 years ago
6
Add support for Container entities
#22
mk12
closed
10 years ago
3
Added scaling/rotation to entity drawing
#21
compmstr
closed
10 years ago
1
Combining :line and :filled shapes
#20
Misophistful
closed
10 years ago
2
Creating a filled polygon
#19
Misophistful
closed
10 years ago
5
input->screen throws an exception if no :camera is defined
#18
Misophistful
closed
10 years ago
2
Different coordinates system for texture and screen?
#17
Misophistful
closed
10 years ago
6
LWJGL Exceptions disconnect the game window while live editing
#16
ghost
closed
10 years ago
6
Tiled ObjectLayers not implemented correctly
#15
jroblak
closed
10 years ago
8
Disposables and possible memory leaks
#14
anthgur
closed
10 years ago
7
Use cases for on-gl
#13
anthgur
closed
10 years ago
1
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