Closed KGPARMAR closed 4 years ago
It would be really great if this was implemented. I see that someone made a pull request to integrate click moves but it wasn't working for me.
I forked the project and made click-and-drop work with 1.0 using as inspiration this PR: https://github.com/oakmac/chessboardjs/pull/138 by @pino
It works really well and the modification was very simple. I want to create a PR but because this file https://github.com/oakmac/chessboardjs/blob/master/lib/chessboard.js has a "mixed line endings issue", as you can see from the warning if you try to edit it on Github. I cannot create a PR without causing the entire file to become one big diff. I reported this to Github so we'll see what they say. @oakmac please consider fixing the issue with the mixed line endings, and please consider adding the below modifications as a very simple click-to-move that doesn't break anything and still triggers the same checks as the normal drag-and-drop alternative
Anyway here are the modifications.. very simple stuff
replace
var squareSize = 16
by
var squareSize = 16
var clickMove = false
replace
function dropDraggedPieceOnSquare (square) {
removeSquareHighlights()
by
function dropDraggedPieceOnSquare (square) {
// if destination is same as source, piece stays picked up and is dropped at the next clicked square.
if (clickMove == false) {
if (square === draggedPieceSource) {
clickMove = true;
return;
}
}
clickMove = false;
removeSquareHighlights()
replace
function stopDraggedPiece (location) {
// determine what the action should be
var action = 'drop'
if (location === 'offboard' && config.dropOffBoard === 'snapback') {
action = 'snapback'
}
by
function stopDraggedPiece (location) {
// determine what the action should be
var action = 'drop'
if (location === 'offboard' && config.dropOffBoard === 'snapback') {
action = 'snapback'
clickMove = false;
} else {
if (clickMove == false) {
// pick up spare piece and put it down on next clicked square
clickMove = true;
return;
} else {
// drop piece back on its origin square
clickMove = false;
}
}
and voila.. that's it.. works perfectly for me on 1.0
Just download the zip from the website and apply these modifications to the non-minified version
I follow the instructions, it works to move but not capturing.
Thanks brother it's working find!
I have play this example but here only working drag and drop but not working, see example: https://play.google.com/store/apps/details?id=org.petero.droidfish move like this