Closed 200sc closed 2 years ago
Merging #204 (121dabc) into release/v4.0.0 (21c4487) will increase coverage by
4.19%
. The diff coverage is97.09%
.
@@ Coverage Diff @@
## release/v4.0.0 #204 +/- ##
==================================================
+ Coverage 90.82% 95.01% +4.19%
==================================================
Files 138 143 +5
Lines 6255 6344 +89
==================================================
+ Hits 5681 6028 +347
+ Misses 515 285 -230
+ Partials 59 31 -28
Impacted Files | Coverage Δ | |
---|---|---|
alg/floatgeom/point.go | 100.00% <ø> (ø) |
|
alg/floatgeom/polygon.go | 98.14% <ø> (ø) |
|
alg/intgeom/point.go | 100.00% <ø> (ø) |
|
collision/attachSpace.go | 100.00% <ø> (ø) |
|
collision/filter.go | 100.00% <ø> (ø) |
|
collision/geom.go | 100.00% <ø> (ø) |
|
collision/onCollision.go | 93.93% <ø> (ø) |
|
collision/point.go | 100.00% <ø> (ø) |
|
collision/ray/castFilter.go | 97.05% <ø> (ø) |
|
collision/ray/castLimit.go | 100.00% <ø> (ø) |
|
... and 115 more |
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This was intended as a documentation + tests pass. It turned into a documentation + refactor as things are documented pass. It covers the top and bottom packages of the repository, oak, window up through scene and alg and audio.
Open questions:
Window.Width()
andWindow.Height()
for convenience?