Closed Thisguyneedshelp closed 1 month ago
This sounds like user error to me. I do not see how there could be a bug in this situation, given that nobody else has reported such an issue and there is theoretically no difference between a browser source and any other source in the code path here.
If you firmly believe this is a bug, please post a log with obs-websocket debug logging enabled, and we can see what messages are actually being passed back and forth.
if it is a user error then im not sure what im doing wrong, i know the scene and source names are correct cause im copy and pasting them in, and it works for the other ones, so its not like i messed up the code itself, so i just dont know what else it could be... i just went to test the code again for the debug log, and it works now, even tho i had tried restarting the code like 10 times over, i changed literally nothing, but it works now so, its fixed, i guess, coding sucks
Operating System Info
Windows 11
Other OS
No response
OBS Studio Version
29.0.x
OBS Studio Version (Other)
30.0.2
obs-websocket Version
5.1.0
OBS Studio Log URL
https://obsproject.com/logs/wJaRbfZBRTPO8f4D
OBS Studio Crash Log URL
No response
Expected Behavior
I have this python code that ill paste below, the filter for ttts, and the chatter1 source both work, meaning i didnt use the commands incorrectly, and while im 100% sure the names are correct, the filter and visibility for the chatterchat1 does not work, i can only assume that its because it is a browser source since thats the only difference i can think of ''' if user_number == "1": self.obswebsockets_manager.set_filter_visibility("tts", "Audio Move chatter 1", True) self.obswebsockets_manager.set_source_visibility("Gameplay", "chatter1", True) self.obswebsockets_manager.set_filter_visibility("chatterchat1", "chatoff", False)
self.obswebsockets_manager.set_source_visibility("Gameplay", "chatterchat1", True)
elif user_number == "2": self.obswebsockets_manager.set_filter_visibility("tts", "Audio Move chatter 2", True) self.obswebsockets_manager.set_source_visibility("Gameplay", "chatter2", True) self.obswebsockets_manager.set_filter_visibility("chatterchat2", "chatoff", False) self.obswebsockets_manager.set_source_visibility("Gameplay", "chatterchat2", True)
elif user_number == "3": self.obswebsockets_manager.set_filter_visibility("tts", "Audio Move chatter 3", True) self.obswebsockets_manager.set_source_visibility("Gameplay", "chatter3", True) self.obswebsockets_manager.set_filter_visibility("chatterchat3", "chatoff", False) self.obswebsockets_manager.set_source_visibility("Gameplay", "chatterchat3", True) self.audio_manager.play_audio(tts_file, True, True, True)
'''
Current Behavior
it does not do the thing i want it to
Steps to Reproduce
...
Anything else we should know?
No response