Summary: remove "price" from DDO because it doesn't make sense, and ocean sw arch finally allows us.
Details: Aquarius DDO currently has "price" for each given data asset. It dates to Ocean V1 & V2. This doesn't make sense for V3 because a data asset could have >1 markets (pools, etc) each with its own price etc. We reluctantly kept in "price" as a placeholder to help get us going when we shipped Ocean Market in V3. Since that time we've brought in TheGraph for a lot of stats. It can also be used for price info. Furthermore, Ocean Market will be more flexible in support of >1 markets multi-repo-issue#59. So we're now in a position to, and motivated to, deprecate "price" from DDO
Summary: remove "price" from DDO because it doesn't make sense, and ocean sw arch finally allows us.
Details: Aquarius DDO currently has "price" for each given data asset. It dates to Ocean V1 & V2. This doesn't make sense for V3 because a data asset could have >1 markets (pools, etc) each with its own price etc. We reluctantly kept in "price" as a placeholder to help get us going when we shipped Ocean Market in V3. Since that time we've brought in TheGraph for a lot of stats. It can also be used for price info. Furthermore, Ocean Market will be more flexible in support of >1 markets multi-repo-issue#59. So we're now in a position to, and motivated to, deprecate "price" from DDO
TODOs first
price
from queries market#498ddo.price
market#497Highest Liquidity
component market#496ddo.price.type
market#499TODOs next**
The following have been closed because we don't need to do them
get_asset_ddo(did)
method causesResourceWarning: unclosed socket
aquarius#420