Closed ArcaneAlloy closed 1 year ago
I'm afraid that this is an issue with how GeckoLib renders entities, most mods that use GeckoLib have similar problems. While I believe this is no longer an issue in 1.20.1, I don't think there's a way around this in 1.19.2. It's definitely not something I can fix on my end.
https://github.com/ochotonida/trofers/assets/110386565/56df9f4a-5237-4f7d-8cb0-70842a43d2e6
As you can see in this video the mobs from the New Mutant More mod https://www.curseforge.com/minecraft/mc-mods/new-mutant-more are shaking when they are placed in a Trophy.
This is the code of the Datapack for one of this entities:
{ "colors": { "accent": "#606060", "base": "#606060" }, "conditions": [ { "type": "forge:mod_loaded", "modid": "mutantmore" } ], "display": { "scale": 0.4 }, "effects": { "rewards": { "cooldown": 9600, "lootTable": "trofers:trophies/mutant_wither_skeleton" }, "sound": { "soundEvent": "mutantmore:entity.mutant_wither_skeleton.roar" } }, "entity": { "type": "mutantmore:mutant_wither_skeleton" }, "name": { "color": "#20FCCE", "translate": "trophy.trofers.composed", "with": [ { "translate": "entity.mutant_wither_skeleton" } ] } }
This can be solved in some way?
Thanks!