ocornut / imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
MIT License
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Gallery: Post your screenshots / code here (PART 9) #2529

Open ocornut opened 5 years ago

ocornut commented 5 years ago

This is Part 9, I am splitting issues to reduce loading times and avoid github collapsing messages.

Browse all threads and find latest one to post to using the gallery label.

Also see: Software using dear imgui (you can help complete the list!)

You can post your screenshots here!

ocornut commented 4 years ago

"The Surge 2" by developer Deck 13 had a long tech documentary made https://www.youtube.com/watch?v=WjPiJn9dkxs&feature=youtu.be

Where some simple debug panels are shown:

The Surge 2 - 01

The Surge 2 - 02

eliasdaler commented 4 years ago

Some tools I've made for my game:

image

hilbertdu commented 4 years ago

A game ui editor using imgui docking branch for cocos2d-x ui design,unfinished. I think imgui is very suitable for game tools development as it is self-contained and very easy to extend. Hope it will be more widely used in the future!

Imgui_ui_editor

ocornut commented 4 years ago

Spotted on the internet (lost the exact source) edit from https://vvvv.org/blog/more-imgui screenshot1570156277

geaz commented 4 years ago

During the last four weeks I was implementing a Game Boy emulator and Dear ImGUI was a great help! Thanks for this great library! :)

GGB

andres-asm commented 4 years ago

@DrJedikiah are you gonna release source for that?

philrdubois commented 4 years ago

JSON_1

I was just being tired of not having a proper offline JSON editor. :)

EDIT: JSON_2

Oh, and customizable colors! :D

@Iniquitatis : Do you have a download link or source code for this that you'd like to share? I've been looking for something just like this for months!

ghost commented 4 years ago

prob Particles with my "engine", although i have a problem... It seems that i can't put japanese text in the menu?

// Setting the font:
io.Fonts->AddFontFromFileTTF( font, 16, NULL, io.Fonts->GetGlyphRangesJapanese( ) );

// Setting the title of the menu
if ( ImGui::BeginMenu( u8"Richi あち", false ) )```
ocornut commented 4 years ago

Moved to: Screenshots Part 10 #2847