Closed sonoro1234 closed 4 years ago
I can't really repro.
glDrawElementsBaseVertex ()
pre 3.2, nothing has nothing since May.When I checked that it was happening with earlier imgui versions, I realized that my double video card(ATI and Radeon) was setted to the less performant one. Changing it to Radeon all got solved.
What I still dont understand is that previously, when setting the less performant video card there was a complain about not being able to create gl context but now it did not happened!!
After cimgui generation from v1.74, LuaJIT-ImGui fails in opengl3 implementations, either with glfw or sdl
glfw and opengl2
glfw and opengl3
The same happens building example_glfw_opengl3 from ImGui