Open rohfel opened 3 years ago
It seems that I have different MSAA samples. But, can I explicitly tell ImGui to use custom MSAA samples when rendering?
I am not sure how to help you. We're missing quite some context:
You are not saying which Vulkan function triggers this, if it happens with main/single viewport or secondary viewport, how you setup the MSAASamples
function, how to setup your context.
I suggest you dig into the the mismatching state, first try to find a change/fix in imgui_impl_vulkan.cpp and then if it is work we can design of a change in the ImGui_ImplVulkan_InitInfo
structure to make it possible to use the backend with those different settings you have.
Version: 1.83 Branch: docking
Back-ends: imgui_impl_glfw.cpp + imgui_impl_vulkan.cpp Compiler: LLVM/Clang Operating System: Windows 10 20H2
Hello! So, I recently want to integrating docking to my application. I take a look at docking branch and the example for GLFW and Vulkan. I follow that example and build it successfully. When I run it, Vulkan give me this validation layer error when i called ImGui::RenderPlatformWindowsDefault:
This is my ImGui implementation:
It seems that I have different MSAA samples. But, can I explicitly tell ImGui to use custom MSAA samples when rendering?
Thanks!