Closed leiradel closed 8 years ago
The default font is designed to be pixel-aligned and without super-sampling.
So if you are merging in another font which isn't, you need to set config.PixelSnapH = true
in the Icon font there so that your icon width will be padded to the next integer.
Thanks, works like a charm. Sorry for opening an issue for something that's already implemented, I think I'm missing a mailing list where this kind of noob question is expected to come up from time to time.
It's totally fine to ask here, I've always seen this section as a forum, and happy to contain it in one spot. From a user perspective you don't always know if it is a bug or something you have overlooked.
From my perspective I still always see how I can "fix" it for the next user (hence adding one comment here, even if that's a very little change). Any extra idea for the future users are great.
I've tested some icons from Font Awesome and Material Design plus text in a button, and the text gets blurry:
See how the window title is crispy while the button text is blurry. I don't think I'm doing anything wrong:
And then, to draw the button: