Closed polhaghverdian closed 4 years ago
Hi,
can anyone help me, how the implemention for Relative mouse move would be?
Below is from the source code, for Absolute mouse move:
`//Mouse motion is now done using SendInput with MOUSEINPUT. We use Absolute mouse positioning #define MOUSE_COORD_TO_ABS(coord, width_or_height) (((65536 * coord) / width_or_height) + (coord < 0 ? -1 : 1)) point.x = MOUSE_COORD_TO_ABS(point.x, GetSystemMetrics(SM_CXSCREEN)); point.y = MOUSE_COORD_TO_ABS(point.y, GetSystemMetrics(SM_CYSCREEN)); INPUT mouseInput; mouseInput.type = INPUT_MOUSE; mouseInput.mi.dx = point.x; mouseInput.mi.dy = point.y; mouseInput.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE; mouseInput.mi.time = 0; //System will provide the timestamp mouseInput.mi.dwExtraInfo = 0; mouseInput.mi.mouseData = 0; SendInput(1, &mouseInput, sizeof(mouseInput));`
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Hi,
can anyone help me, how the implemention for Relative mouse move would be?
Below is from the source code, for Absolute mouse move: