octgn / OCTGN

Online Card and Tabletop Gaming Network
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3.0.1.0 crashing on Deck Editor - System Out of Memory #331

Closed tnetz closed 12 years ago

tnetz commented 12 years ago

System.OutOfMemoryException: Exceção do tipo 'System.OutOfMemoryException' foi acionada. em System.Data.Common.StringStorage.SetCapacity(Int32 capacity) em System.Data.RecordManager.set_RecordCapacity(Int32 value) em System.Data.RecordManager.GrowRecordCapacity() em System.Data.RecordManager.NewRecordBase() em System.Data.DataTable.NewRecord(Int32 sourceRecord) em System.Data.DataTable.NewRow(Int32 record) em System.Data.DataRowCollection.AddWithColumnEvents(Object[] values) em System.Data.XmlDataLoader.LoadTable(DataTable table, Boolean isNested) em System.Data.XmlDataLoader.LoadData(XmlReader reader) em System.Data.DataTable.ReadXml(XmlReader reader, Boolean denyResolving) em System.Data.DataTable.ReadXml(Stream stream) em Octgn.Data.SimpleDataTableCache.LoadCache() na F:\Programming\OCTGN\octgnFX\Octgn.Data\SimpleDataTableCache.cs:linha 73 em Octgn.Data.SimpleDataTableCache..ctor() na F:\Programming\OCTGN\octgnFX\Octgn.Data\SimpleDataTableCache.cs:linha 25 em Octgn.Data.SimpleDataTableCache.GetInstance() na F:\Programming\OCTGN\octgnFX\Octgn.Data\SimpleDataTableCache.cs:linha 33 em Octgn.Data.Game.SelectCards(String[] conditions) na F:\Programming\OCTGN\octgnFX\Octgn.Data\Game.cs:linha 609 em Octgn.DeckBuilder.SearchControl..ctor(Game game) em Octgn.DeckBuilder.DeckBuilderWindow.AddSearchTab() em Octgn.DeckBuilder.DeckBuilderWindow.set_Game(Game value) em Octgn.DeckBuilder.DeckBuilderWindow..ctor() em Octgn.Windows.Main.BDeckEditorClick(Object sender, RoutedEventArgs e) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs e) em System.Windows.Controls.Primitives.ButtonBase.OnClick() em System.Windows.Controls.Button.OnClick() em Microsoft.Windows.Controls.Ribbon.RibbonButton.OnClick() na e:\dd\WPFOOB\src\wpfoob\Ribbon\RibbonControlsLibrary\Microsoft\Windows\Controls\Ribbon\RibbonButton.cs:linha 494 em System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) em System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) em System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) em System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget) em System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) em System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) em System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) em System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) em System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) em System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted) em System.Windows.Input.InputManager.ProcessStagingArea() em System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) em System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) em System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) em System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) em MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) em System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) em MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) em MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) em System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) em System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) em System.Windows.Application.RunDispatcher(Object ignore) em System.Windows.Application.RunInternal(Window window) em System.Windows.Application.Run(Window window) em Octgn.OctgnApp.Main()

Windows 7, crashed when tried to open deck editor

db0 commented 12 years ago

Which games do you have installed? Which version of those games?

tnetz commented 12 years ago

Magic 3.0.2. The editor worked for a while, then it crashed. Many other attempts gave the same result, before even opening the editor. I rebooted the pc and had to reinstall OCTGN, even without uninstalling it before the reboot. After that OCTGN and the editor worked normally. Em 15/04/2012 05:47, "Divided by Zer0" < reply@reply.github.com> escreveu:

Which games do you have installed? Which version of those games?


Reply to this email directly or view it on GitHub: https://github.com/kellyelton/OCTGN/issues/331#issuecomment-5137862

mnwolfboy commented 12 years ago

We have the same issue, exactly the same, with Windows 6 64-bit, same exact error, everything. All with Magic 3.0.2.

SDCallo commented 12 years ago

I'm getting this as well. The editor will work at first, then slow down until it crashes.

brine commented 12 years ago

this is a known issue and has the developer's attentions.

kellyelton commented 12 years ago

Same as #333

SDCallo commented 12 years ago

Editor still crashing for me. Even just a simple named search and it goes down.

db0 commented 12 years ago

Try emptying your cache folder in C:\documents\octgn