octgn / OCTGN

Online Card and Tabletop Gaming Network
http://www.octgn.net
Other
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Slowness in game #820

Closed omega-red closed 11 years ago

omega-red commented 11 years ago

Getting massive slowdowns from loading decks, looking at library, closing and shuffling it etc

Hope you guys find a way to fix this.

kellyelton commented 11 years ago

the .99 is for memory, not speed.

omega-red commented 11 years ago

Is a 250 000 K of memory octgn process good ?

And will you guys look into the overall performance thing with octgn 3.1 ?

kellyelton commented 11 years ago

That amount of ram is normal for OCTGN.

brine commented 11 years ago

that's a reasonable amount... its not much different from most modern-day apps

omega-red commented 11 years ago

Okay. So best of courage to solve the slowness thing. It's really ruining it ! :/

kellyelton commented 11 years ago

Yeah that is next on the list.

omega-red commented 11 years ago

So i'm not the only one having this problem right ? People did already report ?

kellyelton commented 11 years ago

We've seen people mention it, most people don't report anything, they just complain about things with eachother :p

omega-red commented 11 years ago

I see ! :p

Well, hope to see octgn work as smooth as 3.0 in the near future. Best of courage again.

kellyelton commented 11 years ago

Thank you, and thanks for reporting it :)

Capitoste commented 11 years ago

I also posted about the specific library game freezing problem, but I did it as a MTG specific problem ( https://github.com/brine/mtg-octgn/issues/52 ). In my case the memory usage is more or less the same 250k you say, and every time I open the library window the game totally freezes for like 5 or 6 seconds.

jwoodall commented 11 years ago

I am encountering slowness, here is what I have seen:

Running Vista Home Premium, AMD 64 x2 core dual 4400+ 2.30 Ghz Microsoft .net 4.5 Framework installed Running one copy of Octgn 3.1.24.108

Memory usage currently @ 475 MB (I have seen it in a previous instance running over 880MB and I had to kill process as it was unresponsive)

Steps to get here: Start Octgn, have 1 game installed Android: Netrunner I played 3 games of netrunner (all new games) quit games in between. Octgn has been sitting idle for a few hours.

New Test: (mirroring test on my 64 bit Intel Core i7- 2.70, as well as above machine)

Microsoft .net 4.5 Framework installed Microsoft .net 4.5 SDK Framework installed Microsoft .net 4.5 Multi-Targetting Pack installed

Closed OCTGN started up auto downloaded new version 3.1.25.112 Sitting on sign in screen Memory usage at 25MB (52MB on faster machine) Signed in 35MB / 67MB Started a game 101MB / 145MB quit game 97MB / 145 MB Started another game 117 MB / 190MB quit game 113 MB / 196MB start deck manager, load deck up as high as 123 MB then dropped to 87MB / 205MB quit deck manager 85 / 205 MB

kellyelton commented 11 years ago

That's all expected, looks good! At least muuuch better than before. Thank you for the quick update

BenMatteson commented 11 years ago

might be related to #843. some kind of issue with the window for viewing piles? it does seem to be causing issues for the shuffle at least.

kellyelton commented 11 years ago

Load a deck slowness gone with d97f49b