Closed keeprock closed 3 years ago
Thanks @xapai. But i'm suggesting we should fallback to currentlyFocusedField
if it exists, in case people use the latest version of the library with an old RN version, as currentlyFocusedInput
is only available in 0.63.
const node = TextInput.State.currentlyFocusedField
? TextInput.State.currentlyFocusedField()
: findNodeHandler(TextInput.State.currentlyFocusedInput());
Thanks @xapai. But i'm suggesting we should fallback to
currentlyFocusedField
if it exists, in case people use the latest version of the library with an old RN version, ascurrentlyFocusedInput
is only available in 0.63.
Yeah, sure. You are right. Will fix that.
Hello, Scrolled to this repository issues to find if anyone faced the same problems, thankfully someone is fixing this. Any updates on this?
Hello, any updates on this?
Any updates on this PR?
Guys, I forgot about this PR. Good that octopitus taken over and finished it. Thanks!