Closed Sandstedt closed 10 months ago
Ok found the issue directly after submitting 😅. As this is still experimental, and I had restarted my headset, I needed to set the experimental flags again as it unfortunately resets after a restart.
adb shell setprop debug.oculus.experimentalEnabled 1
I'm getting this error
DepthAPI: no environment texture
fromEnvironmentDepthTextureProvider.cs:108
, when running my game. Seems to work sometimes. Sometimes not. The result is that the custom shader is invisible/only showing the pass-through camera-texture.Any ideas what could cause this error?