Closed NicolasAbo17 closed 7 months ago
Hey NicolasAbo17,
Yes, we are aware of this issue. It's likely that because the objects in the scene view rely on a different camera they are just always occluded. When we get some bandwidth we'll investigate.
Thanks for all the feedback
In unity editor once you run it on oculus link and hit play it makes the occlusion materials invisible, just in the editor, they are still visible on build, and when the project is not running