oculus-samples / Unity-DepthAPI

Examples of using Depth API for real-time, dynamic occlusions
Other
167 stars 24 forks source link

Feature Request: Hand Removal w/Virtual Gloves & Controllers #44

Closed vtimejc closed 2 weeks ago

vtimejc commented 2 weeks ago

If I understand correctly, hand removal removes the hands from the depth based occlusion and then uses a mask from the hand tracking.

In a game where the player is wearing gloves, it would by nice to have the option to remove hands (including when using controllers) to avoid the occlusion messing with gloves and/or weapons etc.

TudorJude commented 2 weeks ago

Hey,

This isn't something in our plans in the near future.

vtimejc commented 2 weeks ago

Understood.