Closed Softelectro closed 9 months ago
Wouls also like more detail on this. struggling on same setup
Hello. For targeting characters that are Unity Humanoid, we recommend looking at the MovementRetargeting scene. In that sample scene, we apply tracking to a Unity Humanoid character, then display how to use animation rigging to fix up issues such as the deformation. The components we would recommend looking at are:
We also have a one-click helper menu that can setup these constraints on your character, available under "GameObject -> Movement Samples -> Body Tracking -> Animation Rigging Retargeting (constraints)".
Hello. We have some updated documentation on setting up a retargeted character here that should help resolve the issue: Setting up a character for body tracking. Closing this issue for now.
Hello, I want to replace the default avatars with others (like avatars from Character Creator 4). Despite several attempts, I can't reproduce the test scene (MovementHipPinning).
What avatar source do you use (CC4D, Mixamo, ...)? Are there any specific parameters to take into account during generation?
Thank you.