oculus-samples / Unity-Phanto

Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Other
205 stars 50 forks source link

”Active Rooms Only“ in OVRSceneManager seems inconsistent with the documentation description #7

Open lingyunjinzhu opened 5 months ago

lingyunjinzhu commented 5 months ago

In the official document of Best Practices

Using OVRSceneManager, select the Active Rooms Only checkbox in the editor and it will perform the logic above. Once checked, OVRSceneManager will only load the scene if the user is present in it. When present outside, OVRSceneManager will trigger scene capture.

In fact, when "Active Rooms Only" was checked, OVRSceneManager will not trigger scene capture.

In Unity-Phanto, this problem still exists, if you have previously scanned a room, and then you open the game from another room, no message will be triggered