Closed abrown1982 closed 2 years ago
It appears you have a newer version of Netcode for Gameobjects that is incompatible with the older version of Photon Realtime. You can check by comparing your manifest.json to /Packages/manifest.json.
We haven't yet tested the project with the latest packages, but we found a commit in Photon Realtime that addresses this exact problem.
You can either downgrade you Netcode for Gameobjects to pre5 or upgrade your Photon Realtime.
We're going to consider this issue resolved. If you are still having trouble, please let us know.
Importing into Unity at the moment in the latest LTS version throws a couple of errors I've not been able to resolve.
Library\PackageCache\com.community.netcode.transport.photon-realtime@1d5be27015\Runtime\PhotonRealtimeTransport.cs(260,30): error CS0115: 'PhotonRealtimeTransport.Initialize()': no suitable method found to override
and
Library\PackageCache\com.community.netcode.transport.photon-realtime@1d5be27015\Runtime\PhotonRealtimeTransport.Connection.cs(9,26): error CS0534: 'PhotonRealtimeTransport' does not implement inherited abstract member 'NetworkTransport.Initialize(NetworkManager)'
Is there an obvious fix to this? Thanks.