Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
I'm trying to get Shared Spatial Anchors working using OpenXR Provider instead of Oculus. Everything seems to work except the anchors don't appear in the other users display.
If I use Oculus XR Provider instead, everything works perfectly but I need to use OpenXR for a specific project.
@djhuds2k appreciate this is 4 months later and you probably no longer care, but take a look at my comments in that linked issue and see if it helps you at all
Hi,
I'm trying to get Shared Spatial Anchors working using OpenXR Provider instead of Oculus. Everything seems to work except the anchors don't appear in the other users display.
If I use Oculus XR Provider instead, everything works perfectly but I need to use OpenXR for a specific project.
Should this work OK with OpenXR Provider?
Thanks