oculus-samples / Unity-SharedSpatialAnchors

Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
MIT License
119 stars 45 forks source link

Is it possible to save the guid on another cloud server? #20

Closed gksthf2845 closed 6 months ago

gksthf2845 commented 8 months ago

Is it possible to save the anchor's guid as json in firebase Storage and synchronize it on other devices?

stephenm2022 commented 8 months ago

Yes. After saving an anchor to the cloud and sharing it, you can share the guid using any format that works best for your project. We use Photon in this sample; however, firebase storage is another viable option.