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oculus-samples
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Unity-StarterSamples
This repository brings multiple samples that can help you explore features and bring them into your project.
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TextMeshPro not rendering with OVROverlayCanvas on Quest 3
#20
angecroft
opened
4 weeks ago
5
Meta Core SDK adds over a second to entering play mode and recompile time
#19
WikkidEdd
opened
4 weeks ago
0
Locomotion scene WALK-ONLY mode stutters
#18
kevincastejon
closed
1 month ago
5
Problems with Sharing Spatial Anchors
#17
WahyuAgungBudiyanto
closed
3 months ago
0
Wide Motion Mode doesn't work when using OpenXR
#16
WikkidEdd
closed
2 weeks ago
8
OVRPlugin.GetSystemHeadsetType() always returns Oculus_Quest_2 when using OpenXR Plugin
#15
WikkidEdd
closed
2 months ago
1
OVRManager.IsPassthroughRecommended() always returns false when using OpenXR Plugin
#14
WikkidEdd
closed
2 weeks ago
3
OVROverlay example Depth Buffer Testing doesn't work with OpenXR plugin
#13
robbbbbb
closed
3 months ago
6
Spatial Anchor saving sample doesn't work with OpenXR plugin
#12
robbbbbb
closed
4 months ago
11
Hands are in the wrong angle
#11
Dweeh
closed
5 months ago
0
HandsInteractionTrainScene Buttons are not pokeable (v62)
#10
Pepn
closed
5 months ago
1
Use Materials that can be converted to URP with the Render Pipeline Converter
#9
Pepn
closed
1 month ago
4
Issue saving SpatialAnchor locally
#8
framacia
opened
7 months ago
1
Issues with Scene API
#7
Spphire
closed
7 months ago
3
[SceneManager] Desk prefab is upside down when rendering
#6
TheJackuz
closed
5 months ago
2
Does not work out of the box
#5
311-code
closed
7 months ago
1
Multiple bugs with HandsInteractionTrainScene
#4
Pvanderlaan89
closed
6 months ago
2
Issues with Scene and Anchor Samples
#3
eswaranand1997
closed
1 week ago
6
Errors during the Build Starter Scene
#2
BANDWBEAR
closed
8 months ago
2
Unity Package Manager Error [One or more packages could not be added to the local file system]
#1
dogadogan
closed
8 months ago
2