Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
The internal and external repositories are out of sync. This attempts to brings them back in sync by patching the GitHub repository. Please carefully review this patch. You must disable ShipIt for your project in order to merge this pull request. DO NOT IMPORT this pull request. Instead, merge it directly on GitHub using the MERGE BUTTON. Re-enable ShipIt after merging.
The internal and external repositories are out of sync. This attempts to brings them back in sync by patching the GitHub repository. Please carefully review this patch. You must disable ShipIt for your project in order to merge this pull request. DO NOT IMPORT this pull request. Instead, merge it directly on GitHub using the MERGE BUTTON. Re-enable ShipIt after merging.