Open vincismurf opened 11 months ago
URP.zip Here is a handful of shaders to get the default scene working.
Note to those using it,
Select Material, note Render Queue ,
Replace shader with Custom/
Update Render Queue number
Note I am not a graphics engineer and it isn't the whole repo just an after noon of moving CG to HLSL.
Please have a graphics engineer review before committing , some multi pass logic might be wrong.
Yes, I hope the sample project can set URP as the default rendering pipeline
Could you provide URP version of the shaders?
otherwise all the shaders are magenta. I am muddling thru a conversion ( Ottps://developer.arm.com/documentation/102487/0100/Migrating-custom-shaders-to-the-Universal-Render-Pipeline ) But a experienced graphic dev should be able to do this much faster.
Unity is planning on making URP the default, it would be great to see this project get updated accordingly.