oculus-samples / Unity-UltimateGloveBall

Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform authentication, Oculus Multiplayer APIs, Photon Realtime, Photon Voice with Oculus Spatializer, and In-app purchases.
MIT License
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Passthrough styler error on v53.1 #12

Closed owlandfox closed 1 year ago

owlandfox commented 1 year ago

On updating to v53.1 this error occurs -

Assets\Oculus\SampleFramework\Usage\Passthrough\Scripts\PassthroughStyler.cs(33,13): error CS0246: The type or namespace name 'OVRPassthroughColorLut' could not be found (are you missing a using directive or an assembly reference?)

Looks like its related to the new LUT passthrough feature but not sure how to reolve this as Ive just importeed a whole clean package in so not sure why there is an error on this.

AlexThiv commented 1 year ago

Hi @owlandfox, Looks like you might have gotten the latest Integration SDK from the download page. Part of this package is the Meta XR utilities which in this project is taken from a UPM package. As of v53 packages can mostly be taken from UPM.

In your case you could update the Meta XR Utilities package to use v53 through the package manager and that will solve your issue.