oculus-samples / Unreal-HandGameplay

Oculus showcase of hand tracking based interactions in Unreal.
MIT License
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Network Replication #9

Closed walid-chekkouri closed 2 years ago

walid-chekkouri commented 2 years ago

Hi, I'm testing the demo and I noticed that it's not networked, is this by design? If yes, what do you recommend as the best approach to make it fully networked?

Thanks

pr0-zac commented 2 years ago

Correct, this sample is not network enabled.

I recommend looking at Unreal-SharedSpaces and Epic's Replication documentation.