This sample app demonstrates a shared scene experience based on Shared Spatial Anchors, Scene, and Passthrough in Unreal.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
When I run the app on Quest 2, the app says LAN multiplayer is not supported on Quest 2. Why not? I have another project that uses VRE plugin, which also provides LAN play and Quest 2 works just fine with that.
When I run the app on Quest 2, the app says LAN multiplayer is not supported on Quest 2. Why not? I have another project that uses VRE plugin, which also provides LAN play and Quest 2 works just fine with that.