oculus-samples / Unreal-SharedSpaces

Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the transport layer and UE replication. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Other
136 stars 65 forks source link

Replication of Vr pawn #87

Closed Jdongre closed 1 month ago

Jdongre commented 1 month ago

I want to add default vr pawn as my game pawn instead of third person character i was able to replicate host side pawn that is whatever action host is doing it is getting replicated but for client its not happening the client side replication are reflecting on the server I tried Repnotify for sending the movement data to the server but it's not smooth compared to host replication is there another efficient way to replicate the vr pawn I am using epic's unreal 5.3.2

alefriant commented 1 month ago

Hi @Jdongre The VR Template extension plugin it's an all inclusive for that purpose and they have a community to solve questions, https://vreue4.com/ Has everything you need for replication.

Good luck!

jasonmeisel commented 1 month ago

There are many resources like the one @alefriant mentioned that can help you here. Since it's outside the scope of Shared Spaces, I'm closing this issue, but feel free to discuss on the Meta Quest Developer Forums.