Closed PapaWhiskey65 closed 12 years ago
Unity has a rotation bug that will be fixed in the next update. Currently the workaround is to not run any code until Unity is properly in your desired orientation.
wonderful...odd that it only happens on iphone and not ipad.
so just sit and spin in some script till unity is initialized?
On May 24, 2012, at 9:45 AM, Mike wrote:
Unity has a rotation bug that will be fixed in the next update. Currently the workaround is to not run any code until Unity is properly in your desired orientation.
Reply to this email directly or view it on GitHub: https://github.com/prime31/UIToolkit/issues/111#issuecomment-5909643
and it's only uitoolkit that is not respecting the rotation....unity is properly rotated.
Check the Unity forums. There are a couple threads detailing the issue. Your symptoms are 100% in line with the bug.
Mike
On May 24, 2012, at 8:57 AM, WreckCenter reply@reply.github.com wrote:
and it's only uitoolkit that is not respecting the rotation....unity is properly rotated.
Reply to this email directly or view it on GitHub: https://github.com/prime31/UIToolkit/issues/111#issuecomment-5910095
been searching the forums (and googling) quite a bit, guess i havent used the right search terms...i've found issues with autorotation and unity but supposedly they fixed em in 3.4...this issue appears to be only with uitoolkit...i'll search some more
Phil
The thread is right on the front page. UIToolkit doesn't do anything magical. All it does is make a camera. It isn't even possible for it to swap orientations on its own.
running on iphone, game only supports landscape, UIToolkit will display portrait in landscape mode