oddgames / UIToolkit

Single draw call UI solution for Unity with multi resolution support and more.
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UIToolkit Device Keyboard inputs #125

Open nsandhu opened 12 years ago

nsandhu commented 12 years ago

This might be a dumb question but is there an easy way for me to use the UIToolkit accept simple user text input from the android or ios builtin keyboards. For example, if I want the user to input their email or password how do I do that? The native Unity Gui options did allow for that and hashed the password fields. I did a quick read through on the functions and it looks like it listens for the touchUp or down events on buttons but nothing built in to accept the input.

I love the UIToolkit by the way!

Thanks